Four Corners
Inspired by “2 Truths & 1 Lie” this ice-breaker game allows students to share more about themselves!
Inspired by “2 Truths & 1 Lie” this ice-breaker game allows students to share more about themselves!
Download Lesson Plan Download Student Worksheet
Estimated Time: 20+ mins
OVERVIEW
How well do students know their fellow classmate? Inspired by “2 Truths & 1 Lie” this ice-breaker
game allows students to share more about themselves while also possibly trying to trick their
classmates.
LEARNING TARGETS
• Students will engage in a fun icebreaker game to share personal preferences and learn about
their classmates.
• Students will understand and apply the process of elimination as they sit down when incorrect
answers are announced.
ASESSMENTS
• Students will be assessed based on their participation in the 4 Corners game and their ability
to articulate their chosen answers.
MATERIALS
• Writing utensils
• Survey with 4 questions
• Large letters (A, B, C, D) to mark each corner of the room
OPENING
• Introduce the game of 4 Corners and explain the rules.
• Explain that each round, one student will read a question and share four possible answers.
• After the question is read, all students will stand up and choose a corner (marked A, B, C, D)
that they believe represents the correct answer.
• The chosen student will reveal the correct answer, and everyone not standing at that corner
will take a seat. This process will repeat for four questions. Students who remain standing after
all rounds will earn one point.
• Distribute the paper survey for students to fill out, instructing them to mark the correct answer
with a check in the checkbox.
GUIDED PRACTICE
• Model the game with the first question, encouraging all students to stand and participate.
• Set clear expectations: respect others’ choices, remain in the corner until answers are
announced, and listen actively.
• Ask guiding questions to prompt discussion and enhance learning, such as “What made you
choose that option?” to the student chosen.
PLAY THE GAME
• Choose one student at random to begin. Have them read the question and answers aloud
while ensuring that the rest of the class follows instructions.
• The students left standing at the final round will receive one point.
• Repeat the game as time allows.
CLOSING
• Announce which students earned the most points.
• Gather students and ask them to share one interesting fact they learned about a classmate.
• Reflect on the game’s purpose to learn about their fellow classmates to build greater
community and camaraderie.
LEARNING STANDARDS
SHAPE America National Physical Education Standards (Grades 3-5)
• Standard 1: Develops a variety of motor skills.
o Students will demonstrate competency in movement patterns as they participate in the 4
Corners game.
• Standard 2: Applies knowledge related to movement and fitness concepts.
o Students will apply concepts of choice-making and strategy as they navigate their
answers during the game.
• Standard 3: Develops social skills through movement.
o Students will engage in collaborative discussions, enhancing their social skills while
participating in group activities.
o Students will understand and appreciate the fun and interactive nature of physical
activity as they share their preferences and learn about their classmates.
• Standard 4: Develops personal skills, identifies personal benefits of movement, and
chooses to engage in physical activity.
o Students will demonstrate respect for their peers’ choices and show responsible
behavior by actively listening and engaging in the game.
SURVEY QUESTION EXAMPLES – See supplemental print out
• What is your favorite snack?
• What is your favorite lunch food?
• What is your favorite dinner food?
• What is your favorite pizza topping?
• What is your favorite ice cream flavor?
• What is your favorite restaurant or fast-food place?
• What food do you not like?
• What is your favorite healthy food?
• What is your favorite fruit juice?
• What is your favorite type of sandwich?